Object Details  

SphereSweep - More Detail    Version: Cousin Ricky 2.1

POV-Ray's sphere_sweep primitive is a useful object, but it is sometimes prone to artifacts and unreliable automatic bounding. This module provides a variety of alternatives that approximate sphere sweeps using blobs or linear segments. Also included are sphere sweep approximations based on Bezier, natural, and quadratic splines; and an interface to the actual sphere_sweep primitive.

Routines for copying subarrays and controlling blob sizes are provided.

Version 2.0 added an interface to the PointArrays module and a more robust Bezier algorithm. Version 2.1 adds the quadratic Bezier spline.

Standards Compliance Ratings:
  The contributor has rated this contribution as "Completely Compliant".
  Conformance has not been independently validated by a collection administrator.
Prerequisites: No prerequisites; however, one of the demo scenes requires PointArrays.

No review comments yet.

Copyright 2003-2007 Persistence of Vision Raytracer Pty. Ltd.