NB_Netball Macro

NB_Netball (BallType)
  where:
    BallType is either "Stitched" or "Moulded"

Control Variables

The following variables are optional, but can be set before calling the macro in order to override default settings:

NB_BallRadius

NB_BallRadius can be used to specify the radius of the ball in POV-Ray units. The default value is 1 which generates a 1 POV-Ray unit radius ball centred at the origin.

NB_BallTexture

NB_BallTexture can be used to specify a texture for the ball. The default setting uses a plain white pigment with no normal and no special finish.

NB_StitchTexture

NB_StitchTexture can be used to specify a texture for the stitches if you choose to generate a Stitched ball. The default setting uses the same texture as the ball.

NB_IndentTexture

NB_IndentTexture can be used to specify a texture for the moulded seams if you choose to generate a Moulded ball. The default setting uses a plain green pigment with no normal and no special finish.

NB_BladderTexture

NB_BladderTexture can be used to specify a texture for the bladder if you choose to generate a Stitched ball. The default setting uses a plain yellow pigment with no normal and no special finish.