traceObj:
The object use to find the surface.
resolution:
The resolution the object is traced at.
This is the number of divisions per 1 unit in the x, y and z axis.
fileName:
The results will be saved to this file.
The file contains a variable named surface_resolution which contains the resolution the object was traced at.
It also has another variable named surface_surfacePoints which is a 2 dimensional array.
Each item has the point from the surface of the object and the surface normal.
Variation:
The higher this value the more random the points are along the surface.
fileName:
The file where the results of surface_traceSurface are stored.
obj:
The object to place along the surface.
orientToSurface:
Either yes or no.
If yes the object will be rotated so that it points along the surface normal.
sizeToSurface:
Either yes or no.
If yes the object will be scaled so that it fits in alogn the surface.
The
fileName:
The file where the results of surface_traceSurface are stored.
outFile:
The file where the hair object will be stored.
This file is then included into the scene.
hairName:
The name of the hair object that will be saved.
hairLength:
The length of the hair
hairDivisions:
The detail of the hair.
Thickness:
The thickness of the hair
Variation:
How random the direction of each hair is.